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Overclocking the
Albatron
FX·5700P Turbo was a very simple process, thanks in large to the provided
registry key merge which unlocks the clock speed settings tab, in the video
driver control panel. The latest builds of the Detonator Drivers let the user
customize both the Standard 2D and Performance 3D clock speeds. To directly
impact gaming frame rates, the Performance 3D setting will be the focus of this
overclocking project. In an effort to keep Overclocking as simple as possible,
slider type value bars are manipulated to select the clock speed you which to
change to. To further simply things, an Auto Detect button is available which is
supposed to run a series of tests at different clock speeds and choose the best
one. When I used the Auto Detect feature on this video card, it actually LOWERED
the clock speeds of both the GPU and MEMORY below stock/factory settings.
Before the control panel
appellate will let you APPLY any clock speeds, you must use the Test Net Settings
button. This performs a quick test to ensure the settings you have selected will
not cause the card to crash. If the settings you selected are too high, the
message "The test failed to run at the selected settings. Please lower
yours settings and try again." Appears and the APPLY button is unavailable until
you select clock speeds that pass the self test. In the case of the Albatron
FX·5700P Turbo, those settings were a very modest 480/665.

With the
new clock speeds set it's time to run the benchmarks again. Other than the video
cards own clock speeds, no other system or software settings were changed.
3D
Mark 2003
|
3DMark Score |
3833 3DMarks |
|
GT1 - Wings of Fury |
155.4 FPS |
|
GT2 - Battle of Proxycon |
24.7 FPS |
|
GT3 - Troll's Lair |
20.1 FPS |
|
GT4 - Mother Nature |
21.8 FPS |
|
CPU Score |
841 CPUMarks |
|
CPU Test 1 |
89.6 FPS |
|
CPU Test 2 |
15.6 FPS |
|
Fill Rate (Single-Texturing) |
964.8 MTexels/s |
|
Fill Rate (Multi-Texturing) |
1521.9 MTexels/s |
|
Vertex Shader |
18.6 FPS |
|
Pixel Shader 2.0 |
27.2 FPS |
|
Ragtroll |
13.4 FPS |
3D Mark 2001 SE
|
3D Mark Score |
14848 |
|
Game 1 - Car Chase - Low
Detail |
244.8 |
|
Game 1 - Car Chase - High Detail |
85.8 |
|
Game 2 - Dragothic - Low
Detail |
224.8 |
|
Game 2 - Dragothic - Low Detail |
135 |
|
Game 3 - Lobby - Low
Detail |
219.4 |
|
Game 3 - Lobby - Low Detail |
109.1 |
|
Game 4 - Nature
|
66.6 |
Gunmetal
| |
Benchmark 1 |
Benchmark 2 |
| Minumum FPS |
16.47 |
12.06 |
| Average FPS |
26.79 |
35.5 |
| Maximum FPS |
70.44 |
73.89 |
Unreal Tournament 2004
|
DM- Antalus
Map / Invasion Botmatch
|
1600 x 1200 |
39.98 FPS |
| 1280 x
1024 |
52.787
FPS |
| 1024 x
768 |
73.087 FPS |
|
ONS-Severance
Map / Flyby
|
1600 x 1200 |
37.408 FPS |
| 1280 x
1024 |
50.042
FPS |
| 1024 x
768 |
69.686
FPS |
|
Needless to say, the overall performance of the card did show a marginal
increase after overclocking. Since the chipset is not geared at the same
level of performance as the GeForce FX·5900 (or ATI 9800 series) stellar
benchmark scores are not expected. Instead what we see at both stock and
overclocked GPU/Memory speeds is a card quite capable of modern day gaming.
Concessions will have to be made in order to achieve high frame rates, such
as keeping your resolutions at or below the 1280x1024 range, however most of
the gamers that I have polled enjoy playing games at those resolutions
anyway. Factoring in the price of the card and its solid/stable performance
- the Albatron FX·5700P Turbo should easily earn the respect of the casual
gamer. Keeping in mind the targeted market region of this card, the ratings
will be assigned by comparing this card against other cards in its class.
|
Club
Overclocker Rating |
|
Innovation: |
8.5
out of 10 |
|
Performance: |
8.5 out of 10 |
|
Quality: |
10 out of 10 |
|
Stability: |
10 out of 10 |
|
Overclocking: |
6.5 out of 10 |
|
Software Pack: |
N/A |
|
Value: |
8.5 out of 10 |
|
Overall Rating 8.5 |
|
|
|
|
Skill Level |
|
Project Skill Level
(10 being hardest) |
2
out of 10 |
|