Reviews
Facebook
Links
Downloads
History
Contacts
Home
Best viewed with
IE8 or newer @
1024x768 or
larger. Copyright
© 1997-2012 by
Club Overclocker
All rights reserved.
Legal Stuff

AMD
Cooler Master
Sapphire Tech
Futuremark Corp
Kingwin
Patriot Memory
Seagate
 

Application:

Video Graphics Card

Provided by:

Albatron

Available at:

NewEgg

Review by:

Michael

Edited by:

Scott

Review date:

May 13th, 2004
   

Crucial System Scanner
 

    

     Once the card is installed, the supplied driver CD offers suggestions as to which set of drivers to use. These recommendations were totally ignored and the latest Detonator drivers (56.72 as of 1 Apr, 2004) were downloaded and installed. The Registry merge to unlock the Clock speed settings of the card came bundled on the supplied Driver CD and was likewise utilized to accomplish the Overclocking portion of testing.

     In the default configuration, the card sets itself with the above 425 CORE and 650(DDR) memory speeds. We'll do a few benchmarks at the default speed, and then spend some time with the overclocking sliders to see what we can bring this card up to. The rest of the system used for testing will be based on a Pentium-4 2.8"C" overclocked to 3514 riding on a 251MHZ system bus. The motherboard is an Asus P4C800-E Deluxe with the PCI and AGP dividers locked down to a system standard of 33/66. There is 1GB of Kingston PC4000 in a dual-channel configuration populating the DRAM slots and a pair of Western Digital Raptors running in a RAID-0 providing diskspace storage. Multi-media demands, where applicable, are met with a SoundBlaster Audigy2.

     3D Mark 2003

3DMark Score 3584 3DMarks
Game Test 1 - Wings of Fury 150.2 FPS
Game Test 2 - Battle of Proxycon 23.0 FPS
Game Test 3 - Troll's Lair 18.5 FPS
Game Test 4 - Mother Nature 19.9 FPS
CPU Score 832 CPUMarks
CPU Test 1 89.0 FPS
CPU Test 2 15.4 FPS
Fill Rate (Single-Texturing) 931.0 MTexels/s
Fill Rate (Multi-Texturing) 1391.8 MTexels/s
Vertex Shader 17.2 FPS
Pixel Shader 2.0 24.6 FPS
Ragtroll 12.4 FPS

3D Mark 2001 SE

3D Mark Score

14584

Game 1 - Car Chase - Low Detail 236
Game 1 - Car Chase - High Detail 86.1
Game 2 - Dragothic - Low Detail 220.5
Game 2 - Dragothic - Low Detail 132.1
Game 3 - Lobby - Low Detail 217
Game 3 - Lobby - Low Detail 108
Game 4 - Nature 66.4

Gunmetal

 

Benchmark 1

Benchmark 2
Minumum FPS 13.44 6.82
Average FPS 22.51 29.66
Maximum FPS 69.86 71.36

Unreal Tournament 2004

DM- Antalus Map / Invasion Botmatch

1600 x 1200 38.358 FPS
1280 x 1024 51.759 FPS
1024 x 768 71.895 FPS

ONS-Severance Map / Flyby

1600 x 1200 36.232 FPS
1280 x 1024 51.104 FPS
1024 x 768 68.814 FPS

     The 3DMark 2003 and 3D Mark 2001 benchmarks were both performed with default settings. A sub 5000 score in 3D Mark 2003 is very typical for any budget based video card. 3D Mark 2001, being more Direct-X 8 based in nature, did highlight the cards powerful potential when less demanding 3D functions are being manipulated. The Gunmetal benchmark is very grueling in nature and has caused even high-end video cards to return fairly poor frame rates. The Albatron FX·5700P Turbo did manage to peak its maximum FPS above 60, however the average frame rate fell below the target of 30 frames per second.

     Unreal Tournament 2004 does not have any official Benchmark routines that come bundled with the package, unlike the previous 2003 version. Since UT 2004 does have the capability to record demo's, several graphics enthusiasts have overcome this by recording demos and swapping them around the internet to include a "exec" file to display average frame count. While these can not be called an "official" meter, they do accurately gauge the video cards performance. To further accent the benchmark scores displayed above, all visual settings were switched to their maximum settings. Anyone that owns UT 2003 or 2004 has probably heard the announcer proclaim "HOLY S*&T" when the last of all visual setting are increased to their maximum.