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The Technology in Brief:
With the new generation of Radeon we must embrace a
new series of technologies and improvements. With a little help from
ATI's
website, I will try to briefly introduce each of them here.
Feel free to skip this page if you want to move on to the install or
testing.
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Features
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321 million transistors on 90nm fabrication
process
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Ultra-threaded architecture with fast
dynamic branching
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Sixteen pixel shader processors
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Eight vertex shader processors
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256-bit 8-channel GDDR3/GDDR4 memory
interface
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Native PCI Express x16 bus interface
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Dynamic Voltage Control
The Radeon X1000 series is the first Radeon product to
feature a 90 nanometer die. What this means is the graphics core is
smaller and more efficient. With a smaller die, ATI is able to do more
in less space, allowing for more complicated graphics processors in a
smaller area. Smaller also means less heat is generated. The power
required to move data is greatly reduced but the smaller distances
traveled. Generating less heat also helps to allow core speeds to
increase. The X1800 series feature an incredible 321 million
transistors and can handle up to 83 Gflops a second, up from about 66
Gflops on the X850 XT platinum.
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Ultra-Threaded Shader Engine
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Support for Microsoft® DirectX® 9.0 Shader
Model 3.0 programmable vertex and pixel
shaders in hardware
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Full speed 128-bit floating point processing
for all shader operations
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Up to 512 simultaneous pixel threads
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Dedicated branch execution units for high
performance dynamic branching and flow
control
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Dedicated texture address units for improved
efficiency
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3Dc+ texture compression
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High quality 4:1 compression for normal
maps and two-channel data formats
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High quality 2:1 compression for
luminance maps and single-channel data
formats
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Multiple Render Target (MRT) support
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Render to vertex buffer support
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Complete feature set also supported in
OpenGL® 2.0
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Advanced Image Quality Features
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64-bit floating point HDR rendering
supported throughout the pipeline
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Includes support for blending and
multi-sample anti-aliasing
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32-bit integer HDR (10:10:10:2) format
supported throughout the pipeline
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Includes support for blending and
multi-sample anti-aliasing
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2x/4x/6x Anti-Aliasing modes
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Multi-sample algorithm with gamma
correction, programmable sparse sample
patterns, and centroid sampling
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New Adaptive Anti-Aliasing feature with
Performance and Quality modes
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Temporal Anti-Aliasing mode
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Lossless Color Compression (up to 6:1)
at all resolutions, including widescreen
HDTV resolutions
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2x/4x/8x/16x Anisotropic Filtering modes
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Up to 128-tap texture filtering
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Adaptive algorithm with Performance and
Quality options
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High resolution texture support (up to 4k x
4k)
The X1800 family uses Shader Model
3.0, HDR and adaptive anti-aliasing to provide a superior level of
realism and take advantage of the increased speed. This is one
area where the X1000 series trumps the NVIDIA 7800 cards. ATI uses the
new Shader model 3.0 to utilize Direct X 9c, this will likely be the
last performance improvement here until Direct X 10 arrives. Unlike the
NVIDIA 7800 series, the X1000 series cards use two layers of
Anisotropic Filtering bringing
64 bit High Dynamic Range (HDR) and add Adaptive Anti-Aliasing to
improve shadows and transparent surfaces. Although few programs take
advantage of these new options, the future is bright for this emerging
technology.
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Ring Bus Memory Controller
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512-bit internal ring bus for memory reads
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Programmable intelligent arbitration logic
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Fully associative texture, color, and
Z/stencil cache designs
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Hierarchical Z-buffer with Early Z test
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Lossless Z Compression (up to 48:1)
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Fast Z-Buffer Clear
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Z/stencil cache optimized for real-time
shadow rendering
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Optimized for performance at high display
resolutions, including widescreen HDTV
resolutions
The
Radeon X1800 family utilizes a unique a 512-bit ring bus memory
controller. The ring uses two separated 256-bit data paths, running in
opposite directions to carry data to the memory controller. Similar to
a networking ring topology, the result is a faster processing with a
focus on higher demand situations such as 1600 x 1200 or higher gaming
resolutions.
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CrossFire™
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Multi-GPU technology
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Four modes of operation:
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Alternate Frame Rendering (maximum
performance)
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Supertiling (optimal load-balancing)
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Scissor (compatibility)
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Super AA 8x/10x/12x/14x (maximum image
quality)
At last the ATI Crossfire has arrived. Designed to
compete with the NVIDIA SLI architecture, ATI will utilize a new
“supertiling” GPU sharing to divide graphics processing between two
cards intelligently alternating the rendering workload to each Radeon
GPU for efficient load balancing, and optimized performance. The new
Catalyst control center is used to setup and control the two cards for
optimized performance. Currently the Crossfire system requires a
special Crossfire version of your graphics card to run two cards
together.
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Avivo™ Video and Display Platform
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High performance programmable video
processor
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Accelerated MPEG-2, MPEG-4, DivX, WMV9,
VC-1, and H.264 decoding and transcoding
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DXVA support
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De-blocking and noise reduction
filtering
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Motion compensation, IDCT, DCT and color
space conversion
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Vector adaptive per-pixel de-interlacing
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3:2 pulldown (frame rate conversion)
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Seamless integration of pixel shaders with
video in real time
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HDR tone mapping acceleration
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Maps any input format to 10 bit per
channel output
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Flexible display support
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Dual integrated dual-link DVI
transmitters
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DVI 1.0 compliant / HDMI
interoperable and HDCP ready
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Dual integrated 10 bit per channel 400
MHz DACs
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16 bit per channel floating point HDR
and 10 bit per channel DVI output
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Programmable piecewise linear gamma
correction, color correction, and color
space conversion (10 bits per color)
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Complete, independent color controls and
video overlays for each display
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High quality pre- and post-scaling
engines, with underscan support for all
outputs
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Content-adaptive de-flicker filtering
for interlaced displays
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Xilleon™ TV encoder for high quality
analog output
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YPrPb component output for direct drive
of HDTV displays
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Spatial/temporal dithering enables
10-bit color quality on 8-bit and 6-bit
displays
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Fast, glitch-free mode switching
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VGA mode support on all outputs
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Drive two displays simultaneously with
independent resolutions and refresh
rates
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Compatible with ATI TV/Video encoder
products, including Theater 550
The X1000 series also come with ATI's VIVO technology built in. VIVO
connects your X1800 card with your high definition home theater system
with the goal of seamless multimedia convergence. Previously the VIVO
technology was only available in the ATI 550 Theater cards, with the
X1000 series ATI brings this powerful video capture and display to their
core product line. The result is a TIVO like functionality with
unprecedented video quality and control.
I hope I have helped to cover the new technologies correctly! For
more information on these technologies, take a look at the ATI X1800
support site
here.
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