|
Testing and Game play
Two games that I have in the
inventory that support the TrackIR Enhanced mode are Flight Simulator
2004 and Lock On: Modern Air Combat. After changing the key assignments
of the TrackIR control software it was time to jump in the cockpit. Lock
On was the first simulator of choice and the results were amazing! As
expected, there was a learning curve on my part because I just didn't
need the POV switch on the joystick anymore. Old habbits die hard and it
took some getting used to when the POV switch didn't work like it used
to. Going after ground targets
and doing a quick Check-6 are now effortless. A small head
movement towards the shoulder, all the while easily keeping my eyes on
my monitor, gave me a great view out over the wings of the aircraft.
Since a game like Lock On uses almost all 360° of view, there will be
times when things get a little interesting. Such as; if you ever
physically move your head down to look at you're real world
keyboard, the view on the simulator changes with your movement which
haves you looking at the instrument cluster in the cockpit. How's that
for realism? Just warn folks in the room beforehand that you aren't
being rude just because you're not looking at them while your
talking.
The dead zone
adjustment is very handy in the early days of TrackIR usage because
flight simulators, especially combat flight simulators, can really
make head movements seem exaggerated. Even though you're only reacting
to your environment with what may seem like the slightest head
movement, it can have very large effects on screen. This can be
particularly dangerous during landing or have ill effects during bombing
runs. Remember that you can always switch OFF the TrackIR and use your
joysticks POV hat switch at any time. However, once you do a little
customizing by adjusting the sensitivity levels you will truly appreciate what
Natural Point has accomplished with the TrackIR.

Third party
software is already being developed and supported for the
TrackIR. A program called
TrackMapper is
available which allows you to map keyboard commands based on the
location of the pointer. This can be used to adapt any program you use
to be manipulated with the TrackIR, such as the scroll, zoom, and pan
commands in a 2D or 3D Real Time Strategy game. Based solely upon a
graphical user interface, commands are easily programmed and can be
recalled later by use of the Profile options. TrackMapper is a free
download and is made by:
Koji
"KAF" Sato

<Link to Natural Point's video collection>
Obviously, still
photographs just won't do the TrackIR 3-Pro any justice, and the folks at
Natural Point have a collection of video's that demonstrate the
capabilities of the TrackIR 3-Pro very well. Everything from a short 30
second TV commercial to over 3 minutes of running documentary footage is
there for display. The movies are in .WMV and most will stream right
into Windows Media Player with a good broadband connection. Natural
Point not only showcases the Flight Simulator aspect of the TrackIR, but
the racing game perspective as well.
These movies are definitely worth the viewing
time. <Linked by permission of Natural Point
public relations>
Conclusion..........
Gaming gadgets are always hard to summarize because so much depends upon
the likes and dislikes of individual users. I have seen many great
joysticks get thrown in the trash because of a button being too hard to
press or the base was too big. Things like this are always wide open to
interpretation and each user must make his or her own decision whether
or not it will stand the test of time. This is most true with items like
the TrackIR because the sensation is entirely mental. Aside from
a small dot that has to have located within the sensors field of view,
there is nothing to touch once the TrackIR's drivers are up and running.
Natural Point
has revised the drivers for the TrackIR since its release and as the
product name implies, this is the third model in the products lifetime.
That suggests that Natural Point believes in product support and
customer satisfaction. In fact, as more games and simulators adopt
native support for the TrackIR system, Natural Point
"collaborates with the development
team to create a profile that we jointly believe provides the best
viewing experience."
" We add the ability to
recognize the app to our driver and as long as the app is running, when
you load the sim, it will default to the appropriate profile. From
here, of course, users can fine tune their experience...even share
profiles on forums, etc...but we do try to get you started out of the
shoot with what NaturalPoint and the Developer feel are good settings.
"
SPECIAL ANNOUNCEMENT:
Natural Point would like to extend a
personal invitation to Club Overclocker readers by offering a $25 U.S.
Dollar discount towards your purchase of a TrackIR 3-Pro. Simply use the
link provided below to take advantage of this offer. Good until
September 30th, 2004.
REBATE COUPON
|
Club
Overclocker Rating |
|
Innovation: |
10.0
out of 10 |
|
Performance: |
10 out of 10 |
|
Quality: |
10 out of 10 |
|
Stability: |
10.0 out of 10 |
|
Compatibility: |
9.0 out of 10 |
|
Overclocking: |
N/A |
|
Software Pack: |
N/A |
|
Value: |
9.5 out of 10 |
|
Overall Rating 9.5 |
|
|
|
|
Skill Level |
|
Project Skill Level
(10 being hardest) |
3
out of 10 |
|